Tony Mangione

Full-Stack Software Engineer | Unity & C# Specialist | AI/AR/VR Pioneer

15+ years shipping products that reach millions

The Legend

"Some people write code. Tony Mangione ships empires."

Tony is a senior full-stack software engineer and entrepreneur who has been building, shipping, and scaling interactive systems since before most frameworks existed.

He specializes in Unity and C# with a deep focus on the intersection of AI, AR/VR, and complex simulation-driven games. His work spans the entire development lifecycleโ€”from AI integrations and gameplay systems to full-stack backend services and production pipelines.

Tony has led projects from concept to launch, collaborated with global publishers, played key roles in acquisitions and studio growth, and shipped titles that have reached millions of users.

15+
Years Experience
2.5M+
Users Reached
4+
Games on Steam
1
Patent Pending

The Arsenal

๐ŸŽฏ Core Expertise

๐ŸŽฎ
Unity 3D
๐Ÿ’ป
C# / .NET
๐Ÿค–
AI Integration
๐Ÿฅฝ
AR/VR Dev
๐ŸŒ
Full-Stack
โšก
Cursor AI

๐Ÿ› ๏ธ Technologies

๐Ÿ
Python
๐Ÿ”ฅ
Firebase
๐Ÿ“ก
REST APIs
๐ŸŽจ
Blazor
๐Ÿ“œ
TypeScript
๐Ÿ—บ๏ธ
GIS Data

The Games

NEW 2026

๐Ÿš€ Legitimate Space Corp Simulator LLC

Published by PlayWay S.A. โ€ข Steam

A comedic space-station management simulation. Run a "totally-legit" space business in Sector 7-G. Farm alien crops, refuel shady ships, and sell dangerously edible snacks.

Immersive Sim Management Dark Humor Space
View on Steam โ†’

โš”๏ธ Neon Knights

March 2025 โ€ข Steam

An action-packed, neon-drenched brawler that's all about local & online multiplayer madness. Pure arcade fighting fun.

Action Multiplayer Brawler
View on Steam โ†’

๐Ÿ›ธ Alpha Command

VR โ€ข August 2020 โ€ข Steam

Arcade-style retro gaming reimagined for virtual reality. Classic gameplay meets immersive VR technology.

VR Arcade Retro
View on Steam โ†’

๐Ÿ‘พ Outpost L5

VR โ€ข July 2017 โ€ข Steam

"It's Space Invaders in VR!" Battle wave after wave of invading aliens in the last Space Outpost protecting Earth. Classic 8-bit arcade reimagined.

VR Shooter Classic
View on Steam โ†’

The Journey

2017 - Present

Senior Lead Developer / CDO

VHornet

Leading architecture for AR/VR, AI, mobile, and full-stack applications. Shipped multiple VR titles on Steam. Built AI training apps with OpenAI.

2022 - 2024

Lead Developer

WITS

Built AR applications for power utilities. Invented patents in AR spatial alignment. Created Blazor web portals from scratch.

2020 - 2021

Lead Software Developer

Black Box VR

Led mobile ecosystem for the revolutionary VR fitness gym. UCLA studies showed workouts outperformed traditional exercise.

2019 - 2020

Chief Software Architect

Stocket, Inc.

Rebooted the company from dormant state. Modernized codebase and led company to successful acquisition.

2017 - 2023

Co-Founder & Chief Developer

UbiSky

Co-founded cloud phone startup. Built entire Android-in-the-cloud platform. "An entire Android device in your cloud."

2010 - 2012

Founder & COO

CCRT

Created "Minecraft Pocket Companion" โ€” scaled to 2.5 MILLION active users. Pioneered early mobile experiences.

The Innovation

๐Ÿ”ฌ

Patent Inventor

Pending US patent in AR real-world tracking and spatial alignment. Breakthrough technology for maintaining precise alignment between physical spaces and digital AR overlays in variable outdoor environments.

๐Ÿ†

Published Everywhere

Successfully shipped applications on Steam, iOS, Android, Oculus Mobile, and Web platforms. Multi-platform expertise from mobile to VR to desktop.

๐Ÿš€

Acquisition Leader

Led Stocket, Inc. from dormant state to successful acquisition. Modernized entire codebase, managed stakeholder relations, and drove business revitalization.

๐ŸŽจ

Museum-Scale Displays

Developed and delivered AR museum exhibits for nationally recognized artists. End-to-end production from concept to installation.

The Stack

"Whether he is debugging systems in the field, mentoring developers, or architecting museum-scale interactive displays, Tony thrives in systems-driven, agile environments where thoughtful engineering meets high-impact user experiences."

๐ŸŽฎ Unity Optimization

  • Frame Debugger expertise
  • RenderDoc profiling
  • GPU Instancing & batching
  • Shader optimization
  • LOD systems
  • Mobile XR tuning

๐Ÿค– AI Integration

  • OpenAI API integration
  • Custom AI training apps
  • .NET + AI pipelines
  • Cursor AI power user
  • Local & AWS deployment

๐Ÿฅฝ AR/VR Platforms

  • ARKit (iOS)
  • ARCore (Android)
  • ARFoundation
  • Vuforia
  • Oculus SDK
  • HTC Vive

๐ŸŒ Full-Stack

  • Blazor / MudBlazor
  • TypeScript / JavaScript
  • Firebase
  • REST API design
  • Unity WebGL
  • GameSparks

Get In Touch

Whether you're looking to build the next big game, need AR/VR expertise, or want to discuss AI integrationโ€”let's connect.

๐Ÿ“ Pompano Beach, Florida, United States