Full-Stack Software Engineer | Unity & C# Specialist | AI/AR/VR Pioneer
15+ years shipping products that reach millions
"Some people write code. Tony Mangione ships empires."
Tony is a senior full-stack software engineer and entrepreneur who has been building, shipping, and scaling interactive systems since before most frameworks existed.
He specializes in Unity and C# with a deep focus on the intersection of AI, AR/VR, and complex simulation-driven games. His work spans the entire development lifecycleโfrom AI integrations and gameplay systems to full-stack backend services and production pipelines.
Tony has led projects from concept to launch, collaborated with global publishers, played key roles in acquisitions and studio growth, and shipped titles that have reached millions of users.
A comedic space-station management simulation. Run a "totally-legit" space business in Sector 7-G. Farm alien crops, refuel shady ships, and sell dangerously edible snacks.
View on Steam โAn action-packed, neon-drenched brawler that's all about local & online multiplayer madness. Pure arcade fighting fun.
View on Steam โArcade-style retro gaming reimagined for virtual reality. Classic gameplay meets immersive VR technology.
View on Steam โ"It's Space Invaders in VR!" Battle wave after wave of invading aliens in the last Space Outpost protecting Earth. Classic 8-bit arcade reimagined.
View on Steam โLeading architecture for AR/VR, AI, mobile, and full-stack applications. Shipped multiple VR titles on Steam. Built AI training apps with OpenAI.
Built AR applications for power utilities. Invented patents in AR spatial alignment. Created Blazor web portals from scratch.
Led mobile ecosystem for the revolutionary VR fitness gym. UCLA studies showed workouts outperformed traditional exercise.
Rebooted the company from dormant state. Modernized codebase and led company to successful acquisition.
Co-founded cloud phone startup. Built entire Android-in-the-cloud platform. "An entire Android device in your cloud."
Created "Minecraft Pocket Companion" โ scaled to 2.5 MILLION active users. Pioneered early mobile experiences.
Pending US patent in AR real-world tracking and spatial alignment. Breakthrough technology for maintaining precise alignment between physical spaces and digital AR overlays in variable outdoor environments.
Successfully shipped applications on Steam, iOS, Android, Oculus Mobile, and Web platforms. Multi-platform expertise from mobile to VR to desktop.
Led Stocket, Inc. from dormant state to successful acquisition. Modernized entire codebase, managed stakeholder relations, and drove business revitalization.
Developed and delivered AR museum exhibits for nationally recognized artists. End-to-end production from concept to installation.
"Whether he is debugging systems in the field, mentoring developers, or architecting museum-scale interactive displays, Tony thrives in systems-driven, agile environments where thoughtful engineering meets high-impact user experiences."